There are many different ways that access_ok() is defined across architectures, but in the end, they all just compare against the user_addr_max() value or they accept anything. Provide one definition that works for most architectures, checking against TASK_SIZE_MAX for user processes or skipping the check inside of uaccess_kernel() sections. For architectures without CONFIG_SET_FS(), this should be the fastest check, as it comes down to a single comparison of a pointer against a compile-time constant, while the architecture specific versions tend to do something more complex for historic reasons or get something wrong. Type checking for __user annotations is handled inconsistently across architectures, but this is easily simplified as well by using an inline function that takes a 'const void __user *' argument. A handful of callers need an extra __user annotation for this. Some architectures had trick to use 33-bit or 65-bit arithmetic on the addresses to calculate the overflow, however this simpler version uses fewer registers, which means it can produce better object code in the end despite needing a second (statically predicted) branch. Reviewed-by: Christoph Hellwig <hch@lst.de> Acked-by: Mark Rutland <mark.rutland@arm.com> [arm64, asm-generic] Acked-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Stafford Horne <shorne@gmail.com> Acked-by: Dinh Nguyen <dinguyen@kernel.org> Signed-off-by: Arnd Bergmann <arnd@arndb.de> |
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| acpi | ||
| asm-generic | ||
| clocksource | ||
| crypto | ||
| drm | ||
| dt-bindings | ||
| keys | ||
| kunit | ||
| kvm | ||
| linux | ||
| math-emu | ||
| media | ||
| memory | ||
| misc | ||
| net | ||
| pcmcia | ||
| ras | ||
| rdma | ||
| scsi | ||
| soc | ||
| sound | ||
| target | ||
| trace | ||
| uapi | ||
| vdso | ||
| video | ||
| xen | ||