Start using kobjects in mddevs, and provide a couple of simple attributes (level and disks). Attributes live in /sys/block/mdX/md/attr-name Signed-off-by: Neil Brown <neilb@suse.de> Cc: Greg KH <greg@kroah.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org> |
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| .. | ||
| bitmap.h | ||
| linear.h | ||
| md.h | ||
| md_k.h | ||
| md_p.h | ||
| md_u.h | ||
| multipath.h | ||
| raid0.h | ||
| raid1.h | ||
| raid5.h | ||
| raid10.h | ||
| xor.h | ||