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libutil: Add callback-based FileSystemObjectSink::createDirectory

This commit is contained in:
Sergei Zimmerman 2025-11-20 01:27:18 +03:00
parent fa380e0991
commit 09755e696a
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3 changed files with 62 additions and 44 deletions

View file

@ -200,8 +200,7 @@ static void parse(FileSystemObjectSink & sink, Source & source, const CanonPath
} }
else if (type == "directory") { else if (type == "directory") {
sink.createDirectory(path); sink.createDirectory(path, [&](FileSystemObjectSink & dirSink, const CanonPath & relDirPath) {
std::map<Path, int, CaseInsensitiveCompare> names; std::map<Path, int, CaseInsensitiveCompare> names;
std::string prevName; std::string prevName;
@ -244,10 +243,11 @@ static void parse(FileSystemObjectSink & sink, Source & source, const CanonPath
expectTag("node"); expectTag("node");
parse(sink, source, path / name); parse(dirSink, source, relDirPath / name);
expectTag(")"); expectTag(")");
} }
});
} }
else if (type == "symlink") { else if (type == "symlink") {

View file

@ -34,11 +34,12 @@ void copyRecursive(SourceAccessor & accessor, const CanonPath & from, FileSystem
} }
case SourceAccessor::tDirectory: { case SourceAccessor::tDirectory: {
sink.createDirectory(to); sink.createDirectory(to, [&](FileSystemObjectSink & dirSink, const CanonPath & relDirPath) {
for (auto & [name, _] : accessor.readDirectory(from)) { for (auto & [name, _] : accessor.readDirectory(from)) {
copyRecursive(accessor, from / name, sink, to / name); copyRecursive(accessor, from / name, dirSink, relDirPath / name);
break; break;
} }
});
break; break;
} }

View file

@ -36,6 +36,23 @@ struct FileSystemObjectSink
virtual void createDirectory(const CanonPath & path) = 0; virtual void createDirectory(const CanonPath & path) = 0;
using DirectoryCreatedCallback = std::function<void(FileSystemObjectSink & dirSink, const CanonPath & dirRelPath)>;
/**
* Create a directory and invoke a callback with a pair of sink + CanonPath
* of the created subdirectory relative to dirSink.
*
* @note This allows for UNIX RestoreSink implementations to implement
* *at-style accessors that always keep an open file descriptor for the
* freshly created directory. Use this when it's important to disallow any
* intermediate path components from being symlinks.
*/
virtual void createDirectory(const CanonPath & path, DirectoryCreatedCallback callback)
{
createDirectory(path);
callback(*this, path);
}
/** /**
* This function in general is no re-entrant. Only one file can be * This function in general is no re-entrant. Only one file can be
* written at a time. * written at a time.