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Relegate toRealPath to LocalFSStore
Fix #14480 This method is not well-defined for arbitrary stores, which do not have a notion of a "real path" -- it is only well-defined for local file systems stores, which do have exactly that notion, and so it is moved to that sub-interface instead. Some call-sites had to be fixed up for this, but in all cases the changes are positive. Using `getFSSourceAccessor` allows for more other stores to work properly. `nix-channel` was straight-up wrong in the case of redirected local stores. And the building logic with remote building and a non-local store is also fixed, properly gating some deletions on store type. Co-authored-by: Robert Hensing <robert@roberthensing.nl>
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948c89b367
commit
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12 changed files with 63 additions and 55 deletions
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@ -286,7 +286,7 @@ Goal::Co DerivationBuildingGoal::tryToBuild()
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PathSet lockFiles;
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/* FIXME: Should lock something like the drv itself so we don't build same
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CA drv concurrently */
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if (dynamic_cast<LocalStore *>(&worker.store)) {
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if (auto * localStore = dynamic_cast<LocalStore *>(&worker.store)) {
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/* If we aren't a local store, we might need to use the local store as
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a build remote, but that would cause a deadlock. */
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/* FIXME: Make it so we can use ourselves as a build remote even if we
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@ -296,9 +296,9 @@ Goal::Co DerivationBuildingGoal::tryToBuild()
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*/
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for (auto & i : drv->outputsAndOptPaths(worker.store)) {
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if (i.second.second)
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lockFiles.insert(worker.store.Store::toRealPath(*i.second.second));
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lockFiles.insert(localStore->toRealPath(*i.second.second));
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else
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lockFiles.insert(worker.store.Store::toRealPath(drvPath) + "." + i.first);
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lockFiles.insert(localStore->toRealPath(drvPath) + "." + i.first);
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}
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}
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@ -331,12 +331,14 @@ Goal::Co DerivationBuildingGoal::tryToBuild()
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/* If any of the outputs already exist but are not valid, delete
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them. */
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for (auto & [_, status] : initialOutputs) {
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if (!status.known || status.known->isValid())
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continue;
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auto storePath = status.known->path;
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debug("removing invalid path '%s'", worker.store.printStorePath(status.known->path));
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deletePath(worker.store.Store::toRealPath(storePath));
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if (auto * localStore = dynamic_cast<LocalFSStore *>(&worker.store)) {
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for (auto & [_, status] : initialOutputs) {
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if (!status.known || status.known->isValid())
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continue;
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auto storePath = status.known->path;
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debug("removing invalid path '%s'", worker.store.printStorePath(status.known->path));
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deletePath(localStore->toRealPath(storePath));
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}
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}
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/* Don't do a remote build if the derivation has the attribute
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