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Make RemoteStore::ConnectionHandle part of class and expose

Will need to do subclass-specific implementations in the next commit.
This isn't because there will be multiple variations of the daemon
protocol (whew!) but because different clients pick and choose different
parts to use.
This commit is contained in:
John Ericson 2023-04-17 12:14:15 -04:00
parent 0a30b07277
commit 13269ba93b
3 changed files with 47 additions and 40 deletions

View file

@ -1,5 +1,6 @@
#include "remote-store.hh"
#include "worker-protocol.hh"
#include "pool.hh"
namespace nix {
@ -94,4 +95,34 @@ struct RemoteStore::Connection
std::exception_ptr processStderr(Sink * sink = 0, Source * source = 0, bool flush = true);
};
/**
* A wrapper around Pool<RemoteStore::Connection>::Handle that marks
* the connection as bad (causing it to be closed) if a non-daemon
* exception is thrown before the handle is closed. Such an exception
* causes a deviation from the expected protocol and therefore a
* desynchronization between the client and daemon.
*/
struct RemoteStore::ConnectionHandle
{
Pool<RemoteStore::Connection>::Handle handle;
bool daemonException = false;
ConnectionHandle(Pool<RemoteStore::Connection>::Handle && handle)
: handle(std::move(handle))
{ }
ConnectionHandle(ConnectionHandle && h)
: handle(std::move(h.handle))
{ }
~ConnectionHandle();
RemoteStore::Connection & operator * () { return *handle; }
RemoteStore::Connection * operator -> () { return &*handle; }
void processStderr(Sink * sink = 0, Source * source = 0, bool flush = true);
void withFramedSink(std::function<void(Sink & sink)> fun);
};
}