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Merge pull request #7203 from graham33/feature/cpp20

Proposal: Use C++20
This commit is contained in:
Eelco Dolstra 2023-02-01 15:41:04 +01:00 committed by GitHub
commit 14b0b9ea5a
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 24 additions and 20 deletions

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@ -324,7 +324,7 @@ MultiCommand::MultiCommand(const Commands & commands_)
expectArgs({
.label = "subcommand",
.optional = true,
.handler = {[=](std::string s) {
.handler = {[=,this](std::string s) {
assert(!command);
auto i = commands.find(s);
if (i == commands.end()) {

View file

@ -209,7 +209,7 @@ void BaseSetting<T>::convertToArg(Args & args, const std::string & category)
.description = fmt("Set the `%s` setting.", name),
.category = category,
.labels = {"value"},
.handler = {[=](std::string s) { overridden = true; set(s); }},
.handler = {[this](std::string s) { overridden = true; set(s); }},
});
if (isAppendable())
@ -218,7 +218,7 @@ void BaseSetting<T>::convertToArg(Args & args, const std::string & category)
.description = fmt("Append to the `%s` setting.", name),
.category = category,
.labels = {"value"},
.handler = {[=](std::string s) { overridden = true; set(s, true); }},
.handler = {[this](std::string s) { overridden = true; set(s, true); }},
});
}
@ -270,13 +270,13 @@ template<> void BaseSetting<bool>::convertToArg(Args & args, const std::string &
.longName = name,
.description = fmt("Enable the `%s` setting.", name),
.category = category,
.handler = {[=]() { override(true); }}
.handler = {[this]() { override(true); }}
});
args.addFlag({
.longName = "no-" + name,
.description = fmt("Disable the `%s` setting.", name),
.category = category,
.handler = {[=]() { override(false); }}
.handler = {[this]() { override(false); }}
});
}

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@ -250,11 +250,15 @@ public:
operator const T &() const { return value; }
operator T &() { return value; }
const T & get() const { return value; }
bool operator ==(const T & v2) const { return value == v2; }
bool operator !=(const T & v2) const { return value != v2; }
void operator =(const T & v) { assign(v); }
template<typename U>
bool operator ==(const U & v2) const { return value == v2; }
template<typename U>
bool operator !=(const U & v2) const { return value != v2; }
template<typename U>
void operator =(const U & v) { assign(v); }
virtual void assign(const T & v) { value = v; }
void setDefault(const T & v) { if (!overridden) value = v; }
template<typename U>
void setDefault(const U & v) { if (!overridden) value = v; }
void set(const std::string & str, bool append = false) override;