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Further consolidate environment variable processing outside DerivationBuilder
Now, `DerivationBuilder` only concerns itself with `finalEnv` and `extraFiles`, in straightforward unconditional code. All the fancy desugaring logic is consolidated in `DerivationBuildingGoal`. We should better share the pulled-out logic with `nix-shell`/`nix develop`, which would fill in some missing features, arguably fixing bugs.
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3 changed files with 38 additions and 33 deletions
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@ -1016,37 +1016,20 @@ void DerivationBuilderImpl::initEnv()
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/* The maximum number of cores to utilize for parallel building. */
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env["NIX_BUILD_CORES"] = fmt("%d", settings.buildCores ? settings.buildCores : settings.getDefaultCores());
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auto writeEnv = [&](const std::string & envVarName, const std::string & fileName, const std::string & value) {
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writeBuilderFile(fileName, rewriteStrings(value, inputRewrites));
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env[envVarName] = tmpDirInSandbox() + "/" + fileName;
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};
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/* In non-structured mode, set all bindings either directory in the
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environment or via a file, as specified by
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`DerivationOptions::passAsFile`. */
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if (!drv.structuredAttrs) {
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for (auto & i : drv.env) {
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if (drvOptions.passAsFile.find(i.first) == drvOptions.passAsFile.end()) {
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env[i.first] = i.second;
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} else {
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auto hash = hashString(HashAlgorithm::SHA256, i.first);
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std::string fn = ".attr-" + hash.to_string(HashFormat::Nix32, false);
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writeEnv(i.first + "Path", fn, i.second);
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}
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}
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}
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/* Do this with or without structured attrs --- actually, this is
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used to desugar structured attrs. */
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for (const auto & [name, info] : extraEnv) {
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/* Write the final environment. Note that this is intentionally
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*not* `drv.env`, because we've desugared things like like
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"passAFile", "expandReferencesGraph", structured attrs, etc. */
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for (const auto & [name, info] : finalEnv) {
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if (info.nameOfPassAsFile) {
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writeEnv(name, *info.nameOfPassAsFile, info.value);
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auto & fileName = *info.nameOfPassAsFile;
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writeBuilderFile(fileName, rewriteStrings(info.value, inputRewrites));
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env[name] = tmpDirInSandbox() + "/" + fileName;
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} else {
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env[name] = info.value;
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}
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}
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/* Add extra files, analogous to `extraEnv` */
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/* Add extra files, similar to `finalEnv` */
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for (const auto & [fileName, value] : extraFiles) {
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writeBuilderFile(fileName, value);
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}
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