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Make KeyedBuildResult, BuildResult like before, and fix bug another way
In https://github.com/NixOS/nix/pull/6311#discussion_r834863823, I realized since derivation goals' wanted outputs can "grow" due to overlapping dependencies (See `DerivationGoal::addWantedOutputs`, called by `Worker::makeDerivationGoalCommon`), the previous bug fix had an unfortunate side effect of causing more pointless rebuilds. In paticular, we have this situation: 1. Goal made from `DerivedPath::Built { foo, {a} }`. 2. Goal gives on on substituting, starts building. 3. Goal made from `DerivedPath::Built { foo, {b} }`, in fact is just modified original goal. 4. Though the goal had gotten as far as building, so all outputs were going to be produced, `addWantedOutputs` no longer knows that and so the goal is flagged to be restarted. This might sound far-fetched with input-addressed drvs, where we usually basically have all our goals "planned out" before we start doing anything, but with CA derivation goals and especially RFC 92, where *drv resolution* means goals are created after some building is completed, it is more likely to happen. So the first thing to do was restore the clearing of `wantedOutputs` we used to do, and then filter the outputs in `buildPathsWithResults` to only get the ones we care about. But fix also has its own side effect in that the `DerivedPath` in the `BuildResult` in `DerivationGoal` cannot be trusted; it is merely the *first* `DerivedPath` for which this goal was originally created. To remedy this, I made `BuildResult` be like it was before, and instead made `KeyedBuildResult` be a subclass wit the path. Only `buildPathsWithResults` returns `KeyedBuildResult`s, everything else just becomes like it was before, where the "key" is unambiguous from context. I think separating the "primary key" field(s) from the other fields is good practical in general anyways. (I would like to do the same thing for `ValidPathInfo`.) Among other things, it allows constructions like `std::map<Key, ThingWithKey>` where doesn't contain duplicate keys and just precludes the possibility of those duplicate keys being out of sync. We might leverage the above someday to overload `buildPathsWithResults` to take a *set* of return a *map* per the above. ----- Unfortunately, we need to avoid C++20 strictness on designated initializers. (BTW https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2021/p2287r1.html this offers some new syntax for this use-case. Hopefully this will be adopted and we can eventually use it.) No having that yet, maybe it would be better to not make `KeyedBuildResult` a subclass to just avoid this. Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
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11 changed files with 130 additions and 51 deletions
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@ -125,10 +125,26 @@ void write(const Store & store, Sink & out, const DrvOutput & drvOutput)
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}
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BuildResult read(const Store & store, Source & from, Phantom<BuildResult> _)
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KeyedBuildResult read(const Store & store, Source & from, Phantom<KeyedBuildResult> _)
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{
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auto path = worker_proto::read(store, from, Phantom<DerivedPath> {});
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BuildResult res { .path = path };
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auto br = worker_proto::read(store, from, Phantom<BuildResult> {});
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return KeyedBuildResult {
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std::move(br),
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/* .path = */ std::move(path),
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};
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}
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void write(const Store & store, Sink & to, const KeyedBuildResult & res)
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{
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worker_proto::write(store, to, res.path);
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worker_proto::write(store, to, static_cast<const BuildResult &>(res));
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}
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BuildResult read(const Store & store, Source & from, Phantom<BuildResult> _)
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{
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BuildResult res;
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res.status = (BuildResult::Status) readInt(from);
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from
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>> res.errorMsg
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@ -142,7 +158,6 @@ BuildResult read(const Store & store, Source & from, Phantom<BuildResult> _)
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void write(const Store & store, Sink & to, const BuildResult & res)
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{
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worker_proto::write(store, to, res.path);
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to
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<< res.status
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<< res.errorMsg
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@ -865,7 +880,7 @@ void RemoteStore::buildPaths(const std::vector<DerivedPath> & drvPaths, BuildMod
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readInt(conn->from);
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}
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std::vector<BuildResult> RemoteStore::buildPathsWithResults(
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std::vector<KeyedBuildResult> RemoteStore::buildPathsWithResults(
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const std::vector<DerivedPath> & paths,
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BuildMode buildMode,
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std::shared_ptr<Store> evalStore)
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@ -880,7 +895,7 @@ std::vector<BuildResult> RemoteStore::buildPathsWithResults(
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writeDerivedPaths(*this, conn, paths);
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conn->to << buildMode;
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conn.processStderr();
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return worker_proto::read(*this, conn->from, Phantom<std::vector<BuildResult>> {});
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return worker_proto::read(*this, conn->from, Phantom<std::vector<KeyedBuildResult>> {});
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} else {
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// Avoid deadlock.
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conn_.reset();
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@ -889,21 +904,25 @@ std::vector<BuildResult> RemoteStore::buildPathsWithResults(
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// fails, but meh.
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buildPaths(paths, buildMode, evalStore);
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std::vector<BuildResult> results;
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std::vector<KeyedBuildResult> results;
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for (auto & path : paths) {
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std::visit(
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overloaded {
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[&](const DerivedPath::Opaque & bo) {
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results.push_back(BuildResult {
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.status = BuildResult::Substituted,
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.path = bo,
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results.push_back(KeyedBuildResult {
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{
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.status = BuildResult::Substituted,
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},
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/* .path = */ bo,
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});
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},
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[&](const DerivedPath::Built & bfd) {
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BuildResult res {
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.status = BuildResult::Built,
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.path = bfd,
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KeyedBuildResult res {
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{
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.status = BuildResult::Built
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},
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/* .path = */ bfd,
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};
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OutputPathMap outputs;
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@ -952,12 +971,7 @@ BuildResult RemoteStore::buildDerivation(const StorePath & drvPath, const BasicD
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writeDerivation(conn->to, *this, drv);
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conn->to << buildMode;
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conn.processStderr();
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BuildResult res {
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.path = DerivedPath::Built {
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.drvPath = drvPath,
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.outputs = OutputsSpec::All { },
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},
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};
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BuildResult res;
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res.status = (BuildResult::Status) readInt(conn->from);
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conn->from >> res.errorMsg;
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if (GET_PROTOCOL_MINOR(conn->daemonVersion) >= 29) {
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