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SQLite: Use std::filesystem::path
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4 changed files with 7 additions and 7 deletions
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@ -483,12 +483,11 @@ void LocalStore::openDB(State & state, bool create)
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throw SysError("Nix database directory '%1%' is not writable", dbDir);
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/* Open the Nix database. */
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std::string dbPath = dbDir + "/db.sqlite";
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auto & db(state.db);
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auto openMode = config->readOnly ? SQLiteOpenMode::Immutable
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: create ? SQLiteOpenMode::Normal
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: SQLiteOpenMode::NoCreate;
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state.db = SQLite(dbPath, openMode);
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state.db = SQLite(std::filesystem::path(dbDir) / "db.sqlite", openMode);
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#ifdef __CYGWIN__
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/* The cygwin version of sqlite3 has a patch which calls
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