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Build a minimized Nix with MinGW

At this point many features are stripped out, but this works:

- Can run libnix{util,store,expr} unit tests
- Can run some Nix commands

Co-Authored-By volth <volth@volth.com>
Co-Authored-By Brian McKenna <brian@brianmckenna.org>
This commit is contained in:
John Ericson 2023-09-02 17:35:16 -04:00
parent 2248a3f545
commit 8433027e35
111 changed files with 1162 additions and 140 deletions

View file

@ -33,15 +33,17 @@
#include <optional>
#include <unistd.h>
#include <sys/time.h>
#include <sys/resource.h>
#include <fstream>
#include <functional>
#include <iostream>
#include <sys/resource.h>
#include <nlohmann/json.hpp>
#include <boost/container/small_vector.hpp>
#ifndef _WIN32 // TODO use portable implementation
# include <sys/resource.h>
#endif
#if HAVE_BOEHMGC
#define GC_INCLUDE_NEW
@ -2627,9 +2629,11 @@ void EvalState::maybePrintStats()
void EvalState::printStatistics()
{
#ifndef _WIN32 // TODO use portable implementation
struct rusage buf;
getrusage(RUSAGE_SELF, &buf);
float cpuTime = buf.ru_utime.tv_sec + ((float) buf.ru_utime.tv_usec / 1000000);
#endif
uint64_t bEnvs = nrEnvs * sizeof(Env) + nrValuesInEnvs * sizeof(Value *);
uint64_t bLists = nrListElems * sizeof(Value *);
@ -2646,7 +2650,9 @@ void EvalState::printStatistics()
if (outPath != "-")
fs.open(outPath, std::fstream::out);
json topObj = json::object();
#ifndef _WIN32 // TODO implement
topObj["cpuTime"] = cpuTime;
#endif
topObj["envs"] = {
{"number", nrEnvs},
{"elements", nrValuesInEnvs},

View file

@ -161,6 +161,8 @@ struct DebugTrace {
bool isError;
};
// Don't want Windows function
#undef SearchPath
class EvalState : public std::enable_shared_from_this<EvalState>
{

View file

@ -28,7 +28,10 @@
#include <algorithm>
#include <cstring>
#include <regex>
#include <dlfcn.h>
#ifndef _WIN32
# include <dlfcn.h>
#endif
#include <cmath>
@ -331,6 +334,8 @@ static RegisterPrimOp primop_import({
}
});
#ifndef _WIN32 // TODO implement via DLL loading on Windows
/* Want reasonable symbol names, so extern C */
/* !!! Should we pass the Pos or the file name too? */
extern "C" typedef void (*ValueInitializer)(EvalState & state, Value & v);
@ -403,6 +408,8 @@ void prim_exec(EvalState & state, const PosIdx pos, Value * * args, Value & v)
}
}
#endif
/* Return a string representing the type of the expression. */
static void prim_typeOf(EvalState & state, const PosIdx pos, Value * * args, Value & v)
{
@ -4593,6 +4600,7 @@ void EvalState::createBaseEnv()
)",
});
#ifndef _WIN32 // TODO implement on Windows
// Miscellaneous
if (evalSettings.enableNativeCode) {
addPrimOp({
@ -4606,6 +4614,7 @@ void EvalState::createBaseEnv()
.fun = prim_exec,
});
}
#endif
addPrimOp({
.name = "__traceVerbose",

View file

@ -8,6 +8,9 @@
namespace nix {
// Do not want the windows macro (alias to `SearchPathA`)
#undef SearchPath
/**
* A "search path" is a list of ways look for something, used with
* `builtins.findFile` and `< >` lookup expressions.