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Build a minimized Nix with MinGW
At this point many features are stripped out, but this works:
- Can run libnix{util,store,expr} unit tests
- Can run some Nix commands
Co-Authored-By volth <volth@volth.com>
Co-Authored-By Brian McKenna <brian@brianmckenna.org>
This commit is contained in:
parent
2248a3f545
commit
8433027e35
111 changed files with 1162 additions and 140 deletions
296
src/libstore/unix/build/local-derivation-goal.hh
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296
src/libstore/unix/build/local-derivation-goal.hh
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#pragma once
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///@file
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#include "derivation-goal.hh"
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#include "local-store.hh"
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#include "processes.hh"
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namespace nix {
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struct LocalDerivationGoal : public DerivationGoal
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{
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LocalStore & getLocalStore();
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/**
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* User selected for running the builder.
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*/
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std::unique_ptr<UserLock> buildUser;
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/**
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* The process ID of the builder.
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*/
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Pid pid;
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/**
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* The cgroup of the builder, if any.
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*/
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std::optional<Path> cgroup;
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/**
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* The temporary directory.
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*/
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Path tmpDir;
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/**
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* The path of the temporary directory in the sandbox.
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*/
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Path tmpDirInSandbox;
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/**
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* Master side of the pseudoterminal used for the builder's
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* standard output/error.
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*/
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AutoCloseFD builderOut;
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/**
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* Pipe for synchronising updates to the builder namespaces.
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*/
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Pipe userNamespaceSync;
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/**
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* The mount namespace and user namespace of the builder, used to add additional
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* paths to the sandbox as a result of recursive Nix calls.
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*/
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AutoCloseFD sandboxMountNamespace;
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AutoCloseFD sandboxUserNamespace;
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/**
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* On Linux, whether we're doing the build in its own user
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* namespace.
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*/
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bool usingUserNamespace = true;
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/**
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* Whether we're currently doing a chroot build.
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*/
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bool useChroot = false;
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Path chrootRootDir;
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/**
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* RAII object to delete the chroot directory.
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*/
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std::shared_ptr<AutoDelete> autoDelChroot;
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/**
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* Whether to run the build in a private network namespace.
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*/
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bool privateNetwork = false;
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/**
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* Stuff we need to pass to initChild().
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*/
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struct ChrootPath {
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Path source;
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bool optional;
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ChrootPath(Path source = "", bool optional = false)
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: source(source), optional(optional)
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{ }
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};
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typedef map<Path, ChrootPath> PathsInChroot; // maps target path to source path
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PathsInChroot pathsInChroot;
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typedef map<std::string, std::string> Environment;
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Environment env;
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#if __APPLE__
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typedef std::string SandboxProfile;
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SandboxProfile additionalSandboxProfile;
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#endif
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/**
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* Hash rewriting.
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*/
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StringMap inputRewrites, outputRewrites;
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typedef map<StorePath, StorePath> RedirectedOutputs;
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RedirectedOutputs redirectedOutputs;
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/**
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* The output paths used during the build.
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*
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* - Input-addressed derivations or fixed content-addressed outputs are
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* sometimes built when some of their outputs already exist, and can not
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* be hidden via sandboxing. We use temporary locations instead and
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* rewrite after the build. Otherwise the regular predetermined paths are
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* put here.
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*
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* - Floating content-addressed derivations do not know their final build
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* output paths until the outputs are hashed, so random locations are
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* used, and then renamed. The randomness helps guard against hidden
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* self-references.
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*/
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OutputPathMap scratchOutputs;
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uid_t sandboxUid() { return usingUserNamespace ? (!buildUser || buildUser->getUIDCount() == 1 ? 1000 : 0) : buildUser->getUID(); }
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gid_t sandboxGid() { return usingUserNamespace ? (!buildUser || buildUser->getUIDCount() == 1 ? 100 : 0) : buildUser->getGID(); }
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const static Path homeDir;
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/**
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* The recursive Nix daemon socket.
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*/
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AutoCloseFD daemonSocket;
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/**
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* The daemon main thread.
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*/
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std::thread daemonThread;
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/**
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* The daemon worker threads.
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*/
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std::vector<std::thread> daemonWorkerThreads;
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/**
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* Paths that were added via recursive Nix calls.
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*/
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StorePathSet addedPaths;
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/**
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* Realisations that were added via recursive Nix calls.
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*/
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std::set<DrvOutput> addedDrvOutputs;
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/**
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* Recursive Nix calls are only allowed to build or realize paths
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* in the original input closure or added via a recursive Nix call
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* (so e.g. you can't do 'nix-store -r /nix/store/<bla>' where
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* /nix/store/<bla> is some arbitrary path in a binary cache).
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*/
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bool isAllowed(const StorePath & path)
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{
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return inputPaths.count(path) || addedPaths.count(path);
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}
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bool isAllowed(const DrvOutput & id)
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{
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return addedDrvOutputs.count(id);
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}
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bool isAllowed(const DerivedPath & req);
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friend struct RestrictedStore;
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using DerivationGoal::DerivationGoal;
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virtual ~LocalDerivationGoal() override;
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/**
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* Whether we need to perform hash rewriting if there are valid output paths.
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*/
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bool needsHashRewrite();
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/**
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* The additional states.
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*/
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void tryLocalBuild() override;
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/**
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* Start building a derivation.
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*/
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void startBuilder();
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/**
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* Fill in the environment for the builder.
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*/
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void initEnv();
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/**
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* Setup tmp dir location.
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*/
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void initTmpDir();
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/**
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* Write a JSON file containing the derivation attributes.
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*/
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void writeStructuredAttrs();
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void startDaemon();
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void stopDaemon();
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/**
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* Add 'path' to the set of paths that may be referenced by the
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* outputs, and make it appear in the sandbox.
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*/
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void addDependency(const StorePath & path);
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/**
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* Make a file owned by the builder.
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*/
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void chownToBuilder(const Path & path);
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int getChildStatus() override;
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/**
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* Run the builder's process.
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*/
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void runChild();
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/**
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* Check that the derivation outputs all exist and register them
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* as valid.
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*/
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SingleDrvOutputs registerOutputs() override;
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void signRealisation(Realisation &) override;
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/**
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* Check that an output meets the requirements specified by the
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* 'outputChecks' attribute (or the legacy
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* '{allowed,disallowed}{References,Requisites}' attributes).
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*/
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void checkOutputs(const std::map<std::string, ValidPathInfo> & outputs);
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/**
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* Close the read side of the logger pipe.
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*/
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void closeReadPipes() override;
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/**
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* Cleanup hooks for buildDone()
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*/
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void cleanupHookFinally() override;
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void cleanupPreChildKill() override;
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void cleanupPostChildKill() override;
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bool cleanupDecideWhetherDiskFull() override;
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void cleanupPostOutputsRegisteredModeCheck() override;
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void cleanupPostOutputsRegisteredModeNonCheck() override;
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bool isReadDesc(int fd) override;
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/**
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* Delete the temporary directory, if we have one.
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*/
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void deleteTmpDir(bool force);
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/**
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* Forcibly kill the child process, if any.
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*
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* Called by destructor, can't be overridden
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*/
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void killChild() override final;
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/**
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* Kill any processes running under the build user UID or in the
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* cgroup of the build.
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*/
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void killSandbox(bool getStats);
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/**
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* Create alternative path calculated from but distinct from the
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* input, so we can avoid overwriting outputs (or other store paths)
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* that already exist.
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*/
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StorePath makeFallbackPath(const StorePath & path);
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/**
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* Make a path to another based on the output name along with the
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* derivation hash.
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*
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* @todo Add option to randomize, so we can audit whether our
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* rewrites caught everything
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*/
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StorePath makeFallbackPath(OutputNameView outputName);
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};
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}
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