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Move /src to /subprojects
This will facilitate breaking up Nix into multiple packages for each component with Meson.
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737 changed files with 504 additions and 505 deletions
426
subprojects/libutil/config.hh
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426
subprojects/libutil/config.hh
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#pragma once
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///@file
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#include <cassert>
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#include <map>
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#include <set>
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#include <nlohmann/json_fwd.hpp>
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#include "types.hh"
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#include "experimental-features.hh"
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namespace nix {
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/**
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* The Config class provides Nix runtime configurations.
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*
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* What is a Configuration?
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* A collection of uniquely named Settings.
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*
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* What is a Setting?
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* Each property that you can set in a configuration corresponds to a
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* `Setting`. A setting records value and description of a property
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* with a default and optional aliases.
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*
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* A valid configuration consists of settings that are registered to a
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* `Config` object instance:
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*
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* Config config;
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* Setting<std::string> systemSetting{&config, "x86_64-linux", "system", "the current system"};
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*
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* The above creates a `Config` object and registers a setting called "system"
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* via the variable `systemSetting` with it. The setting defaults to the string
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* "x86_64-linux", it's description is "the current system". All of the
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* registered settings can then be accessed as shown below:
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*
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* std::map<std::string, Config::SettingInfo> settings;
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* config.getSettings(settings);
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* settings["system"].description == "the current system"
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* settings["system"].value == "x86_64-linux"
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*
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*
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* The above retrieves all currently known settings from the `Config` object
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* and adds them to the `settings` map.
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*/
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class Args;
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class AbstractSetting;
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class AbstractConfig
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{
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protected:
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StringMap unknownSettings;
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AbstractConfig(StringMap initials = {});
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public:
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/**
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* Sets the value referenced by `name` to `value`. Returns true if the
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* setting is known, false otherwise.
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*/
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virtual bool set(const std::string & name, const std::string & value) = 0;
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struct SettingInfo
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{
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std::string value;
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std::string description;
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};
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/**
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* Adds the currently known settings to the given result map `res`.
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* - res: map to store settings in
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* - overriddenOnly: when set to true only overridden settings will be added to `res`
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*/
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virtual void getSettings(std::map<std::string, SettingInfo> & res, bool overriddenOnly = false) = 0;
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/**
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* Parses the configuration in `contents` and applies it
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* - contents: configuration contents to be parsed and applied
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* - path: location of the configuration file
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*/
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void applyConfig(const std::string & contents, const std::string & path = "<unknown>");
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/**
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* Resets the `overridden` flag of all Settings
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*/
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virtual void resetOverridden() = 0;
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/**
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* Outputs all settings to JSON
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* - out: JSONObject to write the configuration to
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*/
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virtual nlohmann::json toJSON() = 0;
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/**
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* Outputs all settings in a key-value pair format suitable to be used as
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* `nix.conf`
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*/
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virtual std::string toKeyValue() = 0;
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/**
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* Converts settings to `Args` to be used on the command line interface
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* - args: args to write to
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* - category: category of the settings
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*/
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virtual void convertToArgs(Args & args, const std::string & category) = 0;
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/**
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* Logs a warning for each unregistered setting
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*/
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void warnUnknownSettings();
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/**
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* Re-applies all previously attempted changes to unknown settings
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*/
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void reapplyUnknownSettings();
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};
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/**
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* A class to simplify providing configuration settings. The typical
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* use is to inherit Config and add Setting<T> members:
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*
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* class MyClass : private Config
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* {
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* Setting<int> foo{this, 123, "foo", "the number of foos to use"};
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* Setting<std::string> bar{this, "blabla", "bar", "the name of the bar"};
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*
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* MyClass() : Config(readConfigFile("/etc/my-app.conf"))
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* {
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* std::cout << foo << "\n"; // will print 123 unless overridden
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* }
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* };
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*/
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class Config : public AbstractConfig
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{
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friend class AbstractSetting;
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public:
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struct SettingData
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{
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bool isAlias;
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AbstractSetting * setting;
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};
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using Settings = std::map<std::string, SettingData>;
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private:
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Settings _settings;
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public:
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Config(StringMap initials = {});
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bool set(const std::string & name, const std::string & value) override;
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void addSetting(AbstractSetting * setting);
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void getSettings(std::map<std::string, SettingInfo> & res, bool overriddenOnly = false) override;
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void resetOverridden() override;
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nlohmann::json toJSON() override;
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std::string toKeyValue() override;
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void convertToArgs(Args & args, const std::string & category) override;
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};
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class AbstractSetting
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{
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friend class Config;
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public:
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const std::string name;
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const std::string description;
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const std::set<std::string> aliases;
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int created = 123;
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bool overridden = false;
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std::optional<ExperimentalFeature> experimentalFeature;
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protected:
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AbstractSetting(
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const std::string & name,
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const std::string & description,
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const std::set<std::string> & aliases,
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std::optional<ExperimentalFeature> experimentalFeature = std::nullopt);
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virtual ~AbstractSetting();
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virtual void set(const std::string & value, bool append = false) = 0;
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/**
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* Whether the type is appendable; i.e. whether the `append`
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* parameter to `set()` is allowed to be `true`.
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*/
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virtual bool isAppendable() = 0;
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virtual std::string to_string() const = 0;
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nlohmann::json toJSON();
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virtual std::map<std::string, nlohmann::json> toJSONObject() const;
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virtual void convertToArg(Args & args, const std::string & category);
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bool isOverridden() const;
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};
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/**
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* A setting of type T.
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*/
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template<typename T>
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class BaseSetting : public AbstractSetting
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{
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protected:
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T value;
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const T defaultValue;
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const bool documentDefault;
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/**
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* Parse the string into a `T`.
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*
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* Used by `set()`.
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*/
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virtual T parse(const std::string & str) const;
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/**
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* Append or overwrite `value` with `newValue`.
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*
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* Some types to do not support appending in which case `append`
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* should never be passed. The default handles this case.
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*
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* @param append Whether to append or overwrite.
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*/
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virtual void appendOrSet(T newValue, bool append);
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public:
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BaseSetting(const T & def,
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const bool documentDefault,
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const std::string & name,
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const std::string & description,
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const std::set<std::string> & aliases = {},
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std::optional<ExperimentalFeature> experimentalFeature = std::nullopt)
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: AbstractSetting(name, description, aliases, experimentalFeature)
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, value(def)
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, defaultValue(def)
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, documentDefault(documentDefault)
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{ }
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operator const T &() const { return value; }
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operator T &() { return value; }
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const T & get() const { return value; }
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template<typename U>
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bool operator ==(const U & v2) const { return value == v2; }
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template<typename U>
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bool operator !=(const U & v2) const { return value != v2; }
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template<typename U>
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void operator =(const U & v) { assign(v); }
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virtual void assign(const T & v) { value = v; }
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template<typename U>
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void setDefault(const U & v) { if (!overridden) value = v; }
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/**
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* Require any experimental feature the setting depends on
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*
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* Uses `parse()` to get the value from `str`, and `appendOrSet()`
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* to set it.
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*/
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void set(const std::string & str, bool append = false) override final;
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/**
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* C++ trick; This is template-specialized to compile-time indicate whether
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* the type is appendable.
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*/
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struct trait;
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/**
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* Always defined based on the C++ magic
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* with `trait` above.
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*/
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bool isAppendable() override final;
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virtual void override(const T & v)
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{
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overridden = true;
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value = v;
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}
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std::string to_string() const override;
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void convertToArg(Args & args, const std::string & category) override;
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std::map<std::string, nlohmann::json> toJSONObject() const override;
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};
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template<typename T>
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std::ostream & operator <<(std::ostream & str, const BaseSetting<T> & opt)
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{
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return str << static_cast<const T &>(opt);
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}
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template<typename T>
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bool operator ==(const T & v1, const BaseSetting<T> & v2) { return v1 == static_cast<const T &>(v2); }
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template<typename T>
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class Setting : public BaseSetting<T>
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{
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public:
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Setting(Config * options,
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const T & def,
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const std::string & name,
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const std::string & description,
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const std::set<std::string> & aliases = {},
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const bool documentDefault = true,
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std::optional<ExperimentalFeature> experimentalFeature = std::nullopt)
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: BaseSetting<T>(def, documentDefault, name, description, aliases, std::move(experimentalFeature))
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{
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options->addSetting(this);
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}
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void operator =(const T & v) { this->assign(v); }
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};
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/**
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* A special setting for Paths. These are automatically canonicalised
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* (e.g. "/foo//bar/" becomes "/foo/bar").
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*
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* It is mandatory to specify a path; i.e. the empty string is not
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* permitted.
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*/
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class PathSetting : public BaseSetting<Path>
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{
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public:
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PathSetting(Config * options,
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const Path & def,
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const std::string & name,
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const std::string & description,
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const std::set<std::string> & aliases = {});
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Path parse(const std::string & str) const override;
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Path operator +(const char * p) const { return value + p; }
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void operator =(const Path & v) { this->assign(v); }
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};
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/**
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* Like `PathSetting`, but the absence of a path is also allowed.
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*
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* `std::optional` is used instead of the empty string for clarity.
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*/
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class OptionalPathSetting : public BaseSetting<std::optional<Path>>
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{
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public:
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OptionalPathSetting(Config * options,
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const std::optional<Path> & def,
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const std::string & name,
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const std::string & description,
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const std::set<std::string> & aliases = {});
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std::optional<Path> parse(const std::string & str) const override;
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void operator =(const std::optional<Path> & v);
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};
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struct ExperimentalFeatureSettings : Config {
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Setting<std::set<ExperimentalFeature>> experimentalFeatures{
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this, {}, "experimental-features",
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R"(
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Experimental features that are enabled.
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Example:
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```
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experimental-features = nix-command flakes
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```
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The following experimental features are available:
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{{#include experimental-features-shortlist.md}}
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Experimental features are [further documented in the manual](@docroot@/development/experimental-features.md).
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)"};
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/**
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* Check whether the given experimental feature is enabled.
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*/
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bool isEnabled(const ExperimentalFeature &) const;
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/**
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* Require an experimental feature be enabled, throwing an error if it is
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* not.
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*/
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void require(const ExperimentalFeature &) const;
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/**
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* `std::nullopt` pointer means no feature, which means there is nothing that could be
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* disabled, and so the function returns true in that case.
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*/
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bool isEnabled(const std::optional<ExperimentalFeature> &) const;
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/**
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* `std::nullopt` pointer means no feature, which means there is nothing that could be
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* disabled, and so the function does nothing in that case.
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*/
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void require(const std::optional<ExperimentalFeature> &) const;
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};
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// FIXME: don't use a global variable.
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extern ExperimentalFeatureSettings experimentalFeatureSettings;
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}
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