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Expose schedule entrypoints to all stores
Remote stores still override so the other end schedules.
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6 changed files with 6 additions and 52 deletions
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@ -133,15 +133,6 @@ public:
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StorePath addTextToStore(const string & name, const string & s,
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const StorePathSet & references, RepairFlag repair) override;
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void buildPaths(
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const std::vector<StorePathWithOutputs> & paths,
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BuildMode buildMode) override;
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BuildResult buildDerivation(const StorePath & drvPath, const BasicDerivation & drv,
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BuildMode buildMode) override;
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void ensurePath(const StorePath & path) override;
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void addTempRoot(const StorePath & path) override;
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void addIndirectRoot(const Path & path) override;
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