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Never update values after setting the type
Thunks are now overwritten by a helper function `Value::finishValue(newType, payload)` (where `payload` is the original anonymous union inside `Value`). This helps to ensure we never update a value elsewhere, since that would be incompatible with parallel evaluation (i.e. after a value has transitioned from being a thunk to being a non-thunk, it should be immutable). There were two places where this happened: `Value::mkString()` and `ExprAttrs::eval()`. This PR also adds a bunch of accessor functions for value contents, like `Value::integer()` to access the integer field in the union.
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35 changed files with 530 additions and 556 deletions
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@ -49,7 +49,7 @@ Value * InstallableFlake::getFlakeOutputs(EvalState & state, const flake::Locked
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callFlake(state, lockedFlake, *vFlake);
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auto aOutputs = vFlake->attrs->get(state.symbols.create("outputs"));
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auto aOutputs = vFlake->attrs()->get(state.symbols.create("outputs"));
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assert(aOutputs);
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state.forceValue(*aOutputs->value, aOutputs->value->determinePos(noPos));
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