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Never update values after setting the type

Thunks are now overwritten by a helper function
`Value::finishValue(newType, payload)` (where `payload` is the
original anonymous union inside `Value`). This helps to ensure we
never update a value elsewhere, since that would be incompatible with
parallel evaluation (i.e. after a value has transitioned from being a
thunk to being a non-thunk, it should be immutable).

There were two places where this happened: `Value::mkString()` and
`ExprAttrs::eval()`.

This PR also adds a bunch of accessor functions for value contents,
like `Value::integer()` to access the integer field in the union.
This commit is contained in:
Eelco Dolstra 2024-03-25 18:20:18 +01:00
parent 6d90287f5a
commit 8c0590fa32
35 changed files with 530 additions and 556 deletions

View file

@ -33,9 +33,9 @@ private:
*/
bool failed = false;
Bindings * attrs = nullptr, * meta = nullptr;
const Bindings * attrs = nullptr, * meta = nullptr;
Bindings * getMeta();
const Bindings * getMeta();
bool checkMeta(Value & v);
@ -46,7 +46,7 @@ public:
std::string attrPath;
PackageInfo(EvalState & state) : state(&state) { };
PackageInfo(EvalState & state, std::string attrPath, Bindings * attrs);
PackageInfo(EvalState & state, std::string attrPath, const Bindings * attrs);
PackageInfo(EvalState & state, ref<Store> store, const std::string & drvPathWithOutputs);
std::string queryName() const;