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Remove repeat and enforce-determinism options

These only functioned if a very narrow combination of conditions held:

- The result path does not yet exist (--check did not result in
  repeated builds), AND
- The result path is not available from any configured substituters, AND
- No remote builders that can build the path are available.

If any of these do not hold, a derivation would be built 0 or 1 times
regardless of the repeat option. Thus, remove it to avoid confusion.
This commit is contained in:
Linus Heckemann 2022-09-26 20:55:56 +02:00
parent 54906bc93c
commit 8e0946e8df
12 changed files with 21 additions and 153 deletions

View file

@ -571,10 +571,6 @@ void DerivationGoal::inputsRealised()
/* What type of derivation are we building? */
derivationType = drv->type();
/* Don't repeat fixed-output derivations since they're already
verified by their output hash.*/
nrRounds = derivationType.isFixed() ? 1 : settings.buildRepeat + 1;
/* Okay, try to build. Note that here we don't wait for a build
slot to become available, since we don't need one if there is a
build hook. */
@ -589,12 +585,11 @@ void DerivationGoal::started()
auto msg = fmt(
buildMode == bmRepair ? "repairing outputs of '%s'" :
buildMode == bmCheck ? "checking outputs of '%s'" :
nrRounds > 1 ? "building '%s' (round %d/%d)" :
"building '%s'", worker.store.printStorePath(drvPath), curRound, nrRounds);
"building '%s'", worker.store.printStorePath(drvPath));
fmt("building '%s'", worker.store.printStorePath(drvPath));
if (hook) msg += fmt(" on '%s'", machineName);
act = std::make_unique<Activity>(*logger, lvlInfo, actBuild, msg,
Logger::Fields{worker.store.printStorePath(drvPath), hook ? machineName : "", curRound, nrRounds});
Logger::Fields{worker.store.printStorePath(drvPath), hook ? machineName : "", 1, 1});
mcRunningBuilds = std::make_unique<MaintainCount<uint64_t>>(worker.runningBuilds);
worker.updateProgress();
}
@ -948,14 +943,6 @@ void DerivationGoal::buildDone()
cleanupPostOutputsRegisteredModeNonCheck();
/* Repeat the build if necessary. */
if (curRound++ < nrRounds) {
outputLocks.unlock();
state = &DerivationGoal::tryToBuild;
worker.wakeUp(shared_from_this());
return;
}
/* It is now safe to delete the lock files, since all future
lockers will see that the output paths are valid; they will
not create new lock files with the same names as the old