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Add a setting to enable lazy trees
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182edb4dee
commit
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4 changed files with 14 additions and 8 deletions
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@ -70,7 +70,8 @@ std::string EvalState::computeBaseName(const SourcePath & path)
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StorePath EvalState::mountInput(
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fetchers::Input & input, const fetchers::Input & originalInput, ref<SourceAccessor> accessor, bool requireLockable)
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{
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auto storePath = StorePath::random(input.getName());
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auto storePath = settings.lazyTrees ? StorePath::random(input.getName())
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: fetchToStore(*store, accessor, FetchMode::Copy, input.getName());
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allowPath(storePath); // FIXME: should just whitelist the entire virtual store
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@ -81,11 +82,9 @@ StorePath EvalState::mountInput(
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input.attrs.insert_or_assign("narHash", narHash.to_string(HashFormat::SRI, true));
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}
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// FIXME: check NAR hash
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#if 0
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assert(!originalInput.getNarHash() || storePath == originalInput.computeStorePath(*store));
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#endif
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// FIXME: what to do with the NAR hash in lazy mode?
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if (!settings.lazyTrees)
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assert(!originalInput.getNarHash() || storePath == originalInput.computeStorePath(*store));
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return storePath;
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}
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