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Merge InputAccessor into SourceAccessor
After the removal of the InputAccessor::fetchToStore() method, the only remaining functionality in InputAccessor was `fingerprint` and `getLastModified()`, and there is no reason to keep those in a separate class.
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35 changed files with 130 additions and 188 deletions
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@ -2,11 +2,11 @@
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namespace nix {
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struct MountedInputAccessor : InputAccessor
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struct MountedInputAccessor : SourceAccessor
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{
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std::map<CanonPath, ref<InputAccessor>> mounts;
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std::map<CanonPath, ref<SourceAccessor>> mounts;
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MountedInputAccessor(std::map<CanonPath, ref<InputAccessor>> _mounts)
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MountedInputAccessor(std::map<CanonPath, ref<SourceAccessor>> _mounts)
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: mounts(std::move(_mounts))
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{
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displayPrefix.clear();
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@ -53,7 +53,7 @@ struct MountedInputAccessor : InputAccessor
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return displayPrefix + accessor->showPath(subpath) + displaySuffix;
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}
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std::pair<ref<InputAccessor>, CanonPath> resolve(CanonPath path)
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std::pair<ref<SourceAccessor>, CanonPath> resolve(CanonPath path)
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{
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// Find the nearest parent of `path` that is a mount point.
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std::vector<std::string> subpath;
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@ -71,7 +71,7 @@ struct MountedInputAccessor : InputAccessor
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}
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};
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ref<InputAccessor> makeMountedInputAccessor(std::map<CanonPath, ref<InputAccessor>> mounts)
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ref<SourceAccessor> makeMountedInputAccessor(std::map<CanonPath, ref<SourceAccessor>> mounts)
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{
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return make_ref<MountedInputAccessor>(std::move(mounts));
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}
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