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Merge InputAccessor into SourceAccessor

After the removal of the InputAccessor::fetchToStore() method, the
only remaining functionality in InputAccessor was `fingerprint` and
`getLastModified()`, and there is no reason to keep those in a
separate class.
This commit is contained in:
Eelco Dolstra 2024-05-03 12:14:01 +02:00
parent 00ca2b05b8
commit ba5929c7be
35 changed files with 130 additions and 188 deletions

View file

@ -114,7 +114,7 @@ struct PathInputScheme : InputScheme
throw Error("cannot fetch input '%s' because it uses a relative path", input.to_string());
}
std::pair<ref<InputAccessor>, Input> getAccessor(ref<Store> store, const Input & _input) const override
std::pair<ref<SourceAccessor>, Input> getAccessor(ref<Store> store, const Input & _input) const override
{
Input input(_input);
std::string absPath;