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Eliminate the "store" global variable
Also, move a few free-standing functions into StoreAPI and Derivation. Also, introduce a non-nullable smart pointer, ref<T>, which is just a wrapper around std::shared_ptr ensuring that the pointer is never null. (For reference-counted values, this is better than passing a "T&", because the latter doesn't maintain the refcount. Usually, the caller will have a shared_ptr keeping the value alive, but that's not always the case, e.g., when passing a reference to a std::thread via std::bind.)
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36 changed files with 511 additions and 458 deletions
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@ -188,7 +188,7 @@ DownloadResult downloadFile(string url, const DownloadOptions & options)
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}
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Path downloadFileCached(const string & url, bool unpack)
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Path downloadFileCached(ref<StoreAPI> store, const string & url, bool unpack)
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{
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Path cacheDir = getEnv("XDG_CACHE_HOME", getEnv("HOME", "") + "/.cache") + "/nix/tarballs";
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createDirs(cacheDir);
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