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Eliminate the "store" global variable
Also, move a few free-standing functions into StoreAPI and Derivation. Also, introduce a non-nullable smart pointer, ref<T>, which is just a wrapper around std::shared_ptr ensuring that the pointer is never null. (For reference-counted values, this is better than passing a "T&", because the latter doesn't maintain the refcount. Usually, the caller will have a shared_ptr keeping the value alive, but that's not always the case, e.g., when passing a reference to a std::thread via std::bind.)
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4f7824c58e
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36 changed files with 511 additions and 458 deletions
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@ -33,7 +33,7 @@ static string makeNode(const string & id)
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}
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void printXmlGraph(const PathSet & roots)
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void printXmlGraph(StoreAPI & store, const PathSet & roots)
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{
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PathSet workList(roots);
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PathSet doneSet;
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@ -51,7 +51,7 @@ void printXmlGraph(const PathSet & roots)
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cout << makeNode(path);
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PathSet references;
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store->queryReferences(path, references);
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store.queryReferences(path, references);
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for (PathSet::iterator i = references.begin();
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i != references.end(); ++i)
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