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* Automatically recover the database in case of a crash.
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parent
1d61e473c8
commit
c190f051ac
6 changed files with 204 additions and 41 deletions
187
src/db.cc
187
src/db.cc
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@ -1,8 +1,13 @@
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#include "db.hh"
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#include "util.hh"
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <memory>
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#include "db.hh"
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#include "util.hh"
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#include "pathlocks.hh"
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/* Wrapper class to ensure proper destruction. */
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class DestroyDbc
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@ -89,51 +94,179 @@ Database::Database()
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Database::~Database()
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{
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if (env) {
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debug(format("closing database environment"));
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close();
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}
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try {
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for (map<TableId, Db *>::iterator i = tables.begin();
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i != tables.end(); i++)
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{
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debug(format("closing table %1%") % i->first);
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Db * db = i->second;
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db->close(0);
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delete db;
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}
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env->txn_checkpoint(0, 0, 0);
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env->close(0);
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} catch (DbException e) { rethrow(e); }
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delete env;
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int getAccessorCount(int fd)
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{
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if (lseek(fd, 0, SEEK_SET) == -1)
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throw SysError("seeking accessor count");
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char buf[128];
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int len;
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if ((len = read(fd, buf, sizeof(buf) - 1)) == -1)
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throw SysError("reading accessor count");
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buf[len] = 0;
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int count;
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if (sscanf(buf, "%d", &count) != 1) {
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debug(format("accessor count is invalid: `%1%'") % buf);
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return -1;
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}
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return count;
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}
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void setAccessorCount(int fd, int n)
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{
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if (lseek(fd, 0, SEEK_SET) == -1)
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throw SysError("seeking accessor count");
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string s = (format("%1%") % n).str();
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const char * s2 = s.c_str();
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if (write(fd, s2, strlen(s2)) != (ssize_t) strlen(s2) ||
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ftruncate(fd, strlen(s2)) != 0)
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throw SysError("writing accessor count");
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}
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void openEnv(DbEnv * env, const string & path, u_int32_t flags)
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{
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env->open(path.c_str(),
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DB_INIT_LOCK | DB_INIT_LOG | DB_INIT_MPOOL | DB_INIT_TXN |
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DB_CREATE | flags,
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0666);
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}
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void Database::open(const string & path)
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{
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try {
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if (env) throw Error(format("environment already open"));
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if (env) throw Error(format("environment already open"));
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try {
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debug(format("opening database environment"));
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/* Create the database environment object. */
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env = new DbEnv(0);
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env->set_lg_bsize(32 * 1024); /* default */
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env->set_lg_max(256 * 1024); /* must be > 4 * lg_bsize */
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env->set_lk_detect(DB_LOCK_DEFAULT);
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env->open(path.c_str(),
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DB_INIT_LOCK | DB_INIT_LOG | DB_INIT_MPOOL | DB_INIT_TXN |
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DB_CREATE,
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0666);
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/* The following code provides automatic recovery of the
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database environment. Recovery is necessary when a process
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dies while it has the database open. To detect this,
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processes atomically increment a counter when the open the
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database, and decrement it when they close it. If we see
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that counter is > 0 but no processes are accessing the
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database---determined by attempting to obtain a write lock
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on a lock file on which all accessors have a read lock---we
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must run recovery. Note that this also ensures that we
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only run recovery when there are no other accessors (which
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could cause database corruption). */
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/* !!! close fdAccessors / fdLock on exception */
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/* Open the accessor count file. */
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string accessorsPath = path + "/accessor_count";
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fdAccessors = ::open(accessorsPath.c_str(), O_RDWR | O_CREAT, 0666);
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if (fdAccessors == -1)
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throw SysError(format("opening file `%1%'") % accessorsPath);
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/* Open the lock file. */
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string lockPath = path + "/access_lock";
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fdLock = ::open(lockPath.c_str(), O_RDWR | O_CREAT, 0666);
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if (fdLock == -1)
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throw SysError(format("opening lock file `%1%'") % lockPath);
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/* Try to acquire a write lock. */
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debug(format("attempting write lock on `%1%'") % lockPath);
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if (lockFile(fdLock, ltWrite, false)) { /* don't wait */
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debug(format("write lock granted"));
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/* We have a write lock, which means that there are no
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other readers or writers. */
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int n = getAccessorCount(fdAccessors);
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setAccessorCount(fdAccessors, 1);
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if (n != 0) {
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msg(lvlTalkative, format("accessor count is %1%, running recovery") % n);
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/* Open the environment after running recovery. */
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openEnv(env, path, DB_RECOVER);
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}
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else
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/* Open the environment normally. */
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openEnv(env, path, 0);
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/* Downgrade to a read lock. */
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debug(format("downgrading to read lock on `%1%'") % lockPath);
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lockFile(fdLock, ltRead, true);
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} else {
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/* There are other accessors. */
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debug(format("write lock refused"));
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/* Acquire a read lock. */
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debug(format("acquiring read lock on `%1%'") % lockPath);
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lockFile(fdLock, ltRead, true); /* wait indefinitely */
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/* Increment the accessor count. */
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lockFile(fdAccessors, ltWrite, true);
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int n = getAccessorCount(fdAccessors) + 1;
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setAccessorCount(fdAccessors, n);
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debug(format("incremented accessor count to %1%") % n);
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lockFile(fdAccessors, ltNone, true);
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/* Open the environment normally. */
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openEnv(env, path, 0);
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}
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} catch (DbException e) { rethrow(e); }
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}
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void Database::close()
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{
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if (!env) return;
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/* Close the database environment. */
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debug(format("closing database environment"));
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try {
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for (map<TableId, Db *>::iterator i = tables.begin();
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i != tables.end(); i++)
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{
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debug(format("closing table %1%") % i->first);
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Db * db = i->second;
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db->close(0);
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delete db;
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}
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env->txn_checkpoint(0, 0, 0);
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env->close(0);
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} catch (DbException e) { rethrow(e); }
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delete env;
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/* Decrement the accessor count. */
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lockFile(fdAccessors, ltWrite, true);
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int n = getAccessorCount(fdAccessors) - 1;
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setAccessorCount(fdAccessors, n);
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debug(format("decremented accessor count to %1%") % n);
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lockFile(fdAccessors, ltNone, true);
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::close(fdAccessors);
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::close(fdLock);
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}
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TableId Database::openTable(const string & tableName)
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{
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requireEnv();
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