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Use std::filesystem functions in more places

This makes for shorter and more portable code.

The only tricky part is catching exceptions: I just searched for near by
`catch (Error &)` or `catch (SysError &)` and adjusted them to `catch
(std::filesystem::filesystem_error &)` according to my human judgement.

Good for windows portability; will help @siddhantk232 with his GSOC
project.
This commit is contained in:
John Ericson 2024-05-07 00:14:49 -04:00
parent b4950404ba
commit c371070580
14 changed files with 61 additions and 99 deletions

View file

@ -21,8 +21,8 @@ static void createLinks(State & state, const Path & srcDir, const Path & dstDir,
try {
srcFiles = readDirectory(srcDir);
} catch (SysError & e) {
if (e.errNo == ENOTDIR) {
} catch (std::filesystem::filesystem_error & e) {
if (e.code() == std::errc::not_a_directory) {
warn("not including '%s' in the user environment because it's not a directory", srcDir);
return;
}