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Use std::filesystem functions in more places
This makes for shorter and more portable code. The only tricky part is catching exceptions: I just searched for near by `catch (Error &)` or `catch (SysError &)` and adjusted them to `catch (std::filesystem::filesystem_error &)` according to my human judgement. Good for windows portability; will help @siddhantk232 with his GSOC project.
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14 changed files with 61 additions and 99 deletions
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@ -338,6 +338,8 @@ Path getDefaultProfile()
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return absPath(readLink(profileLink), dirOf(profileLink));
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} catch (Error &) {
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return profileLink;
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} catch (std::filesystem::filesystem_error &) {
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return profileLink;
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}
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}
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