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build-remote: Fix fallback to other machines when connecting fails
Opening an SSHStore or LegacySSHStore does not actually establish a connection, so the try/catch block here did nothing. Added a Store::connect() method to test whether a connection can be established.
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5 changed files with 19 additions and 1 deletions
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@ -92,6 +92,8 @@ public:
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PathSet & willBuild, PathSet & willSubstitute, PathSet & unknown,
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unsigned long long & downloadSize, unsigned long long & narSize) override;
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void connect() override;
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protected:
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struct Connection
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