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Make --repair-path also repair corrupt optimised links
There already existed a smoke test for the link content length, but it appears that there exists some corruptions pernicious enough to replace the file content with zeros, and keeping the same length. --repair-path now goes as far as checking the content of the link, making it true to its name and actually repairing the path for such coruption cases.
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6 changed files with 75 additions and 20 deletions
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@ -172,8 +172,9 @@ public:
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void optimiseStore() override;
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/* Optimise a single store path. */
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void optimisePath(const Path & path);
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/* Optimise a single store path. Optionally, test the encountered
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symlinks for corruption. */
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void optimisePath(const Path & path, bool repair);
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bool verifyStore(bool checkContents, RepairFlag repair) override;
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@ -253,7 +254,7 @@ private:
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InodeHash loadInodeHash();
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Strings readDirectoryIgnoringInodes(const Path & path, const InodeHash & inodeHash);
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void optimisePath_(Activity * act, OptimiseStats & stats, const Path & path, InodeHash & inodeHash);
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void optimisePath_(Activity * act, OptimiseStats & stats, const Path & path, InodeHash & inodeHash, bool repair);
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// Internal versions that are not wrapped in retry_sqlite.
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bool isValidPath_(State & state, const StorePath & path);
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