Enables builds with ASAN to catch memory corruption
bugs faster and in CI. This is an incredibly valuable
instrument that must be used as much as possible.
Somewhat based on jade's work from Lix, though there's a lot that
we have to do differently:
19ae87e5ce
Co-authored-by: Jade Lovelace <lix@jade.fyi>
This has multiple dangling pointer issues that lead to segfaults in e.g.:
nix eval --expr '(builtins.getFlake "github:nixos/nixpkgs/25.05")' --impure
This reverts commit ad175727e4, reversing
changes made to d314750174.
A follow-up optimization will make it impossible to make a find function
that returns an iterator in an efficient manner. All consumer code can
easily use the `get` variant.
As evident from the number of tests that were holding this API completely
wrong (the end() iterator returned from find() is NEVER nullptr) we should
not have this footgun. A proper strong type guarantees that this confusion
will not happen again.
Also this will be helpful down the road when Bindings becomes something
smarter than an array of Attr.
This reverts commit bdbc739d6e.
Such a change needs more thought put into it. By versioning
shared libraries we'd make a false impression that libraries
themselves are actually versioned and have some sort of stable
ABI, which is not the case.
This will be useful when C bindings become stable, but as long
as they are experimental it does not make sense to set SONAME.
Also this change should not have been backported, since it's
severely breaking.
When doing multithreaded evaluation, we want to ensure that any Nix
file is parsed and evaluated only once. The easiest way to do this is
to rely on thunks, since those ensure locking in the multithreaded
evaluator. `fileEvalCache` is now a mapping from `SourcePath` to a
`Value *`. The value is initially a thunk (pointing to a
`ExprParseFile` helper object) that can be forced to parse and
evaluate the file. So a subsequent thread requesting the same file
will see a thunk that is possibly locked and wait for it.
The parser cache is gone since it's no longer needed. However, there
is a new `importResolutionCache` that maps `SourcePath`s to
`SourcePath`s (e.g. `/foo` to `/foo/default.nix`). Previously we put
multiple entries in `fileEvalCache`, which was ugly and could result
in work duplication.
These constant Values have no business being in the EvalState in the
first place. The ultimate goal is to get rid of the ugly `getBuiltins`
and its relience (in `createBaseEnv`) on these global constants is getting in the way.
Same idea as in f017f9ddd3.
Co-authored-by: eldritch horrors <pennae@lix.systems>
This object is always constant and will never get modified.
Having it as a global (constant) static is much easier and
unclutters the EvalState.
Same idea as in f017f9ddd3.
Co-authored-by: eldritch horrors <pennae@lix.systems>
Since the only construction and push_back() calls
to Bindings happen through the `BindingsBuilder` [1] we don't
need to keep `capacity` around on the heap anymore. This saves 8 bytes
(because of the member alignment padding)
per one Bindings allocation. This isn't that much, but it does
save significant memory.
This also shows that the Bindings don't necessarily have to
be mutable, which opens up opportunities for doing small bindings
optimization and storing a 1-element Bindings directly in Value.
For the following scenario:
nix-env --query --available --out-path --file ../nixpkgs --eval-system x86_64-linux
(nixpkgs revision: ddcddd7b09a417ca9a88899f4bd43a8edb72308d)
This patch results in reduction of `sets.bytes` 13115104016 -> 12653087640,
which amounts to 462 MB less bytes allocated for Bindings.
[1]: Not actually, `getBuiltins` does mutate bindings, but this is pretty
inconsequential and doesn't lead to problems.
Now that Symbols are statically allocated at compile time with known IDs,
we can use switch statements instead of if-else chains for Symbol comparisons.
This provides better performance through compiler optimizations like jump tables.
Changes:
- Add public getId() method to Symbol class to access the internal ID
- Convert if-else chains comparing Symbol values to switch statements
in primops.cc's derivationStrictInternal function
- Simplify control flow by removing the 'handled' flag and moving the
default attribute handling into the switch's default case
The static and runtime Symbol IDs are guaranteed to match by the
copyIntoSymbolTable implementation which asserts this invariant.
Co-authored-by: John Ericson <git@JohnEricson.me>
In b70d22b `mkStringNoCopy()` was renamed to
`mkString()`, but this is a bit risky since in code like
vStringRegular.mkString("regular");
we want to be sure that the right overload is picked. (This is
especially problematic since the overload that takes an
`std::string_view` *does* allocate.) So let's be explicit.
(Rebased from https://github.com/NixOS/nix/pull/11551)