Fix#14480
This method is not well-defined for arbitrary stores, which do not have
a notion of a "real path" -- it is only well-defined for local file
systems stores, which do have exactly that notion, and so it is moved to
that sub-interface instead.
Some call-sites had to be fixed up for this, but in all cases the
changes are positive. Using `getFSSourceAccessor` allows for more other
stores to work properly. `nix-channel` was straight-up wrong in the case
of redirected local stores. And the building logic with remote building
and a non-local store is also fixed, properly gating some deletions on
store type.
Co-authored-by: Robert Hensing <robert@roberthensing.nl>
Previously, only shared memory segments were cleaned up.
This could lead to leaked message queues and semaphore sets when builds use System V IPC, exhausting kernel IPC limits over time.
This commit extends the cleanup to all three System V IPC types:
1. Shared memory segments
2. Message queues
3. Semaphores
Additionally, we stop removing IPC objects during iteration, as it could corrupt the kernel's iterator state and cause some objects to be skipped. The new implementation uses a two-pass approach where we list first and then remove them in a separate pass.
The IPC IDs are now extracted during iteration using actual system calls (shmget, msgget, semget) rather than being looked up later, ensuring the objects exist when we capture their IDs.
In Linux, IPC objects are automatically cleaned up when the IPC namespace is destroyed.
On Darwin, since there are no IPC namespaces, the IPC objects may sometimes persist after the build user's processes are killed.
This patch modifies the cleanup logic to use sysctl calls to identify and remove left over shm segments associated with the build user.
Fixes: #12548
Since 3c610df550 this resulted in `getting status of`
errors on paths inside the chroot if a path was already valid. Careful inspection
of the logic shows that if buildMode != bmCheck actualPath gets reassigned to
store.toRealPath(finalDestPath). The only branch that cares about actualPath is
the buildMode == bmCheck case, which doesn't lead to optimisePath anyway.
This makes it so we don't need to rely on global variables and hacky destructors to
clean up another global variable. Just putting it in the correct order in the class
is more than enough.
Realisations are conceptually key-value pairs, mapping `DrvOutputs` (the
key) to information about that derivation output.
This separate the value type, which will be useful in maps, etc., where
we don't want to denormalize by including the key twice.
This matches similar changes for existing types:
| keyed | unkeyed |
|--------------------|------------------------|
| `ValidPathInfo` | `UnkeyedValidPathInfo` |
| `KeyedBuildResult` | `BuildResult` |
| `Realisation` | `UnkeyedRealisation` |
Co-authored-by: Sergei Zimmerman <sergei@zimmerman.foo>
The macro now accurately reflects its purpose: gating only AWS
authentication code, not all S3 functionality. S3 URL parsing, store
configuration, and public bucket access work regardless of this flag.
This rename clarifies that:
- S3 support is always available (URL parsing, store registration)
- Only AWS credential resolution requires the flag
- The flag controls AWS CRT SDK dependency, not S3 protocol support
Add support for pre-resolving AWS credentials in the parent process
before forking for builtin:fetchurl. This avoids recreating credential
providers in the forked child process.
I want to separate "policy" from "mechanism".
Now the logic to decide how to build (a policy choice, though with some
hard constraints) is all in derivation building goal, and all in the
same spot. build hook, external builder, or local builder --- the choice
between all three is made in the same spot --- pure policy.
Now, if you want to use the external deriation builder, you simply
provide the `ExternalBuilder` you wish to use, and there is no
additional checking --- pure mechanism. It is the responsibility of the
caller to choose an external builder that works for the derivation in
question.
Also, `checkSystem()` was the only thing throwing `BuildError` from
`startBuilder`. Now that that is gone, we can now remove the
`try...catch` around that.
These are helper programs that execute derivations for specified
system types (e.g. using QEMU to emulate another system type).
To use, set `external-builders`:
external-builders = [{"systems": ["aarch64-linux"], "program": "/path/to/external-builder.py"}]
The external builder gets one command line argument, the path to a JSON file containing all necessary information about the derivation:
{
"args": [...],
"builder": "/nix/store/kwcyvgdg98n98hqapaz8sw92pc2s78x6-bash-5.2p37/bin/bash",
"env": {
"HOME": "/homeless-shelter",
...
},
"realStoreDir": "/tmp/nix/nix/store",
"storeDir": "/nix/store",
"tmpDir": "/tmp/nix-shell.dzQ2hE/nix-build-patchelf-0.14.3.drv-46/build",
"tmpDirInSandbox": "/build"
}
Co-authored-by: Cole Helbling <cole.helbling@determinate.systems>
Realisations are conceptually key-value pairs, mapping `DrvOutputs` (the
key) to information about that derivation output.
This separate the value type, which will be useful in maps, etc., where
we don't want to denormalize by including the key twice.
This matches similar changes for existing types:
| keyed | unkeyed |
|--------------------|------------------------|
| `ValidPathInfo` | `UnkeyedValidPathInfo` |
| `KeyedBuildResult` | `BuildResult` |
| `Realisation` | `UnkeyedRealisation` |
Replace non-thread-safe ptsname() calls with a new getPtsName() helper
function that:
- Uses thread-safe ptsname_r() on Linux/BSD platforms
- Uses mutex-protected ptsname() on macOS (which lacks ptsname_r())
In the case where the store object doesn't exist, we do correctly move
(rather than copy) the scratch data into place. In this case, the
destination store object already exists, but we still want to clean up
after ourselves.
Calling `drainFD()` will hang if another process has the write side
open, since then the child won't get an EOF. This can happen if we
have multiple threads doing a build, since in that case another thread
may fork a child process that inherits the write side of the first
thread.
We could set O_CLOEXEC on the write side (using pipe2()) but it won't
help here since we don't always do an exec() in the child, e.g. in the
case of builtin builders. (We need a "close-on-fork", not a
"close-on-exec".)
Exactly why is is correct is a little subtle, because sometimes the
worker is owned by the worker. But the commit message in
e437b08250 explained the situation well
enough: I made that commit message part of the ABI docs, and now it
should be understandable to the next person.
It is only done in the `force = true` case, and the only
`cleanupBuild(true)` call is right after where it used to be, so this
has the exact same behavior as before.
Calling `reset` on this `std::optional` field of `DerivationBuilderImpl`
is also what the (automatically created) destructor of
`DerivationBuilderImpl` will do. We should be making sure that the
derivation builder is cleaned up by the goal anyways, and if we do that,
then this `Finally` is no longer needed.
Before, had a very ugly `appendLogTailErrorMsg` callback. Now, we
instead have a `fixupBuilderFailureErrorMessage` that is just used by
`DerivationBuildingGoal`, and `DerivationBuilder` just returns the raw
data needed by this.
Now we have better separation of the core logic --- an integral part of
the store layer spec even --- from the goal mechanism and other
minutiae.
Co-authored-by: Jeremy Kolb <kjeremy@gmail.com>
I think this should be fine for repairing. If anything, it is better,
because it would be weird to "mark and output good" only for it to then
fail output checks.
Sadly we cannot unexpose `DerivationBuilder::killChild` yet, because
`DerivationBuildingGoal` calls it elsewhere, but we can at least haave a
better division of labor between the two destructors.