Progress on #5638
There are still a global fetcher and eval settings, but they are pushed
down into `libnixcmd`, which is a lot less bad a place for this sort of
thing.
Continuing process pioneered in
52bfccf8d8.
This is not really part of the evaluator: it is just an integration
between Boehm GC and Boost coroutines usable for any purpose. The
evaluator (merely) optionally uses it.
After the removal of the InputAccessor::fetchToStore() method, the
only remaining functionality in InputAccessor was `fingerprint` and
`getLastModified()`, and there is no reason to keep those in a
separate class.
This missing GC root wasn't much of a problem before, because the
heap would end up with a reference to the `baseEnv` pretty soon,
but when unit testing, the construction of `EvalState` doesn't
necessarily happen well before GC runs for the first time.
Found while unit testing the Rust bindings that currently reside
at https://github.com/nixops4/nixops4/tree/main/rust
At this point many features are stripped out, but this works:
- Can run libnix{util,store,expr} unit tests
- Can run some Nix commands
Co-Authored-By volth <volth@volth.com>
Co-Authored-By Brian McKenna <brian@brianmckenna.org>
Thunks are now overwritten by a helper function
`Value::finishValue(newType, payload)` (where `payload` is the
original anonymous union inside `Value`). This helps to ensure we
never update a value elsewhere, since that would be incompatible with
parallel evaluation (i.e. after a value has transitioned from being a
thunk to being a non-thunk, it should be immutable).
There were two places where this happened: `Value::mkString()` and
`ExprAttrs::eval()`.
This PR also adds a bunch of accessor functions for value contents,
like `Value::integer()` to access the integer field in the union.
Previously, `state.mkList()` would set the type of the value to tList
and allocate the list vector, but it would not initialize the values
in the list. This has two problems:
* If an exception occurs, the list is left in an undefined state.
* More importantly, for multithreaded evaluation, if a value
transitions from thunk to non-thunk, it should be final (i.e. other
threads should be able to access the value safely).
To address this, there now is a `ListBuilder` class (analogous to
`BindingsBuilder`) to build the list vector prior to the call to
`Value::mkList()`. Typical usage:
auto list = state.buildList(size);
for (auto & v : list)
v = ... set value ...;
vRes.mkList(list);