When doing multithreaded evaluation, we want to ensure that any Nix
file is parsed and evaluated only once. The easiest way to do this is
to rely on thunks, since those ensure locking in the multithreaded
evaluator. `fileEvalCache` is now a mapping from `SourcePath` to a
`Value *`. The value is initially a thunk (pointing to a
`ExprParseFile` helper object) that can be forced to parse and
evaluate the file. So a subsequent thread requesting the same file
will see a thunk that is possibly locked and wait for it.
The parser cache is gone since it's no longer needed. However, there
is a new `importResolutionCache` that maps `SourcePath`s to
`SourcePath`s (e.g. `/foo` to `/foo/default.nix`). Previously we put
multiple entries in `fileEvalCache`, which was ugly and could result
in work duplication.
These constant Values have no business being in the EvalState in the
first place. The ultimate goal is to get rid of the ugly `getBuiltins`
and its relience (in `createBaseEnv`) on these global constants is getting in the way.
Same idea as in f017f9ddd3.
Co-authored-by: eldritch horrors <pennae@lix.systems>
This object is always constant and will never get modified.
Having it as a global (constant) static is much easier and
unclutters the EvalState.
Same idea as in f017f9ddd3.
Co-authored-by: eldritch horrors <pennae@lix.systems>
This implements a special back-compat shim to specifically allow
unbracketed IPv6 addresses in store references. This is something
that is relied upon in the wild and the old parsing logic accepted
both ways (brackets were optional). This patch restores this behavior.
As always, we didn't have any tests for this.
Addresses #13937.
`perf c2c` shows a lot of cacheline conflicts between purely read-only
Store methods (like `parseStorePath()`) and the Sync classes. So
allocate pathInfoCache separately to avoid that.
Calling `drainFD()` will hang if another process has the write side
open, since then the child won't get an EOF. This can happen if we
have multiple threads doing a build, since in that case another thread
may fork a child process that inherits the write side of the first
thread.
We could set O_CLOEXEC on the write side (using pipe2()) but it won't
help here since we don't always do an exec() in the child, e.g. in the
case of builtin builders. (We need a "close-on-fork", not a
"close-on-exec".)
Since the only construction and push_back() calls
to Bindings happen through the `BindingsBuilder` [1] we don't
need to keep `capacity` around on the heap anymore. This saves 8 bytes
(because of the member alignment padding)
per one Bindings allocation. This isn't that much, but it does
save significant memory.
This also shows that the Bindings don't necessarily have to
be mutable, which opens up opportunities for doing small bindings
optimization and storing a 1-element Bindings directly in Value.
For the following scenario:
nix-env --query --available --out-path --file ../nixpkgs --eval-system x86_64-linux
(nixpkgs revision: ddcddd7b09a417ca9a88899f4bd43a8edb72308d)
This patch results in reduction of `sets.bytes` 13115104016 -> 12653087640,
which amounts to 462 MB less bytes allocated for Bindings.
[1]: Not actually, `getBuiltins` does mutate bindings, but this is pretty
inconsequential and doesn't lead to problems.