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45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
#pragma once
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///@file
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#include "nix/expr/eval.hh"
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#include <tuple>
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#include <vector>
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namespace nix {
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struct RegisterPrimOp
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{
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typedef std::vector<PrimOp> PrimOps;
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static PrimOps & primOps()
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{
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static PrimOps primOps;
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return primOps;
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}
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/**
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* You can register a constant by passing an arity of 0. fun
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* will get called during EvalState initialization, so there
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* may be primops not yet added and builtins is not yet sorted.
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*/
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RegisterPrimOp(PrimOp && primOp);
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};
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/* These primops are disabled without enableNativeCode, but plugins
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may wish to use them in limited contexts without globally enabling
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them. */
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/**
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* Load a ValueInitializer from a DSO and return whatever it initializes
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*/
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void prim_importNative(EvalState & state, const PosIdx pos, Value ** args, Value & v);
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/**
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* Execute a program and parse its output
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*/
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void prim_exec(EvalState & state, const PosIdx pos, Value ** args, Value & v);
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void makePositionThunks(EvalState & state, const PosIdx pos, Value & line, Value & column);
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} // namespace nix
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