formatting

This commit is contained in:
Osman Faruk Bayram 2025-10-19 22:46:17 +03:00
parent 20e99d234d
commit 9ea28ef218
18 changed files with 183 additions and 75 deletions

View file

@ -1,4 +1,9 @@
{ pkgs, lib, config, ... }:
{
pkgs,
lib,
config,
...
}:
{
config = lib.mkIf config.osbmModules.programs.arduino.enable {
environment.systemPackages = with pkgs; [

View file

@ -1,4 +1,9 @@
{ pkgs, lib, config, ... }:
{
pkgs,
lib,
config,
...
}:
{
config = lib.mkIf config.osbmModules.programs.commandLine.enable {
environment.systemPackages = with pkgs; [

View file

@ -1,4 +1,9 @@
{ pkgs, lib, config, ... }:
{
pkgs,
lib,
config,
...
}:
{
config = lib.mkIf config.osbmModules.programs.graphical.enable {
environment.systemPackages = with pkgs; [

View file

@ -1,4 +1,10 @@
{ lib, inputs, config, pkgs, ... }:
{
lib,
inputs,
config,
pkgs,
...
}:
{
config = lib.mkIf config.osbmModules.programs.neovim.enable {
environment.systemPackages = [

View file

@ -1,14 +1,14 @@
{ lib, config, ... }:
{
config = lib.mkIf config.osbmModules.programs.steam.enable {
programs.steam = {
enable = true;
# Open ports in the firewall for Steam Remote Play
remotePlay.openFirewall = true;
# Open ports in the firewall for Source Dedicated Server
dedicatedServer.openFirewall = true;
# Open ports in the firewall for Steam Local Network Game Transfers
localNetworkGameTransfers.openFirewall = true;
};
programs.steam = {
enable = true;
# Open ports in the firewall for Steam Remote Play
remotePlay.openFirewall = true;
# Open ports in the firewall for Source Dedicated Server
dedicatedServer.openFirewall = true;
# Open ports in the firewall for Steam Local Network Game Transfers
localNetworkGameTransfers.openFirewall = true;
};
};
}